AP Economy

StandardOn by default

One league currency that rewards your players for how they play and how they show up, then lets them spend it on the upgrades they actually want.

What your players see

A reason to care about every snap and every week. They earn your league's currency for how they play and how they show up, then spend it on the upgrades they actually want.

Turn it on if

you want one currency to back trades, traits, playoff bonuses, and anything else worth competing for.

What you get

One currency that powers your whole league: pick'em, betting, achievements, playoff bonuses, all on the same balance. You set the prices and approve the big moves with one tap, and every grant and purchase is on the record, so there's never a "where did my points go" argument. Upgrades stay earned, not bought, so the competition stays honest.

What your players get

A reason to care about every snap and every week. They earn your currency for the way they play and the way they show up, then spend it on the upgrades they actually want: dev jumps, ability traits, attribute bumps, and whatever else you put in the shop.

Works with

This is the engine the rest of the economy plugs into. Pick'em, betting, achievements, and referrals all settle on the same balance, so one number tells a player's whole story.